“This shooter drives us into a whole new level of FPS games with a unique features like MAZAFAKAZ flying all around. Must have.”
Although we have previously announced switching to the two-week update release schedule, we are glad to introduce an unscheduled extra technical patch.
It is primarily aimed at stabilization of Hired Ops performance on 32-bit operating systems, but we have also carried out some general optimization works as well and reduced, again, the amount of RAM consumed by the game.
Moreover, we managed to resolve the issue with the FPS drop on new players’ joining the match, or at least eliminate the key reasons that have been causing it. Please pay close attention to the testing of this aspect.
As usual, we’d like to express our sincere gratitude to everyone taking part in the testing of the project and making Hired Ops better!